October 24, 2009
Auto Crisis AI Opponent Screenshots
Update on our upcoming racing iPhone game Auto Crisis: We finally have the AI opponents working in an acceptable manner. The have a pretty nice pathfinding combined with basic obstacle avoidance. This means we actually have some engaging gameplay!
Unfortunately, the AI sometimes get stuck trying to drive though a wall. Kind of embarrassing... After some conferencing, we decided to just detect "stuck" AI:s and move them back on track as soon as they are outside the screen. Stupid fix, but so what? It works.
Games, design and programming for web and handheld devices.